#pragma once

#include "lgogl_init.h"

#ifdef LG_WINDOWS

LGOGL_API LGWindowBackend*
lgoglWinpcWindowBackend();

LGOGL_API int
lgoglInitWinpcContext(LGConfig* config, LGOGLConfig* oglConfig);

LGOGL_API int
lgoglDispatchWinpc();


#endif